The view from the GamesBeat Summit.

The DeanBeat: What we learned about the future of games this week

Each year, we hold our GamesBeat Summit event to gather the best thinking about where gaming is going. This week, at our fourth annual summit and 10th year of GamesBeat events, we heard dozens of intellectually stimulating talks from 82 speakers at our GamesBeat Summit 2018 event in Mill Valley.

It was interesting to see so many different paths about gaming’s future recommended by the veterans of the industry. Robot Cache’s Brian Fargo believes that setting up alternative distribution to today’s app stores is possible with the disruptive technology of blockchain and cryptocurrency. Andrew House, former head of Sony’s game business, said in his first post-Sony interview that he believes the consoles could be disrupted by streaming set-top boxes. Kent Wakeford, cofounder of KSV Esports, noted that the amount of capital flowing into esports signals the dawn of something big.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.