Ever since the App Store opened in 2008, the number of indie games has exploded. That has given these a chance to soar to the top of the charts and get noticed alongside triple-A releases. But it has also created a beastly discovery problem, as indies now compete with a million others trying to get noticed.
Public relations and getting covered in the games media is a good solution. But it has to be done right. I’ve been receiving PR pitches from tech companies for 25 years and game companies for 18 years. So here are my suggestions for how to do it right. This is tailored to indies, but any company can use the tips. It starts out generically, and it then focuses on specific tips for pitching GamesBeat. And it also includes tips from our own veteran PR man, Bill Lessard.
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