Electronic Arts made a great game in Star Wars: Battlefront II. But it stepped in a pile of controversy by adding an unpopular monetization system known as loot crates. Those crates appear in a lot of games, mostly free-to-play titles where you pay real money for the crates and a chance to get some good loot. Gamers viewed the loot crate scheme as a money grab. As of last night, EA decided to back off on the controversial microtransactions for the loot crates.
Call it a victory for consumers, but this is going to come at a price for everyone.

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