The DeanBeat: The time we put into games says a lot about us

You still have time to play video games? I get that question a lot these days. I pride myself on being a game journalist who plays games. But I understand why people feel like they’re too busy to play games through to completion. Many days, I don’t have enough time to play.

Take Wednesday night, for example. I put the last touches on my stories for the next day. And by the end of Thursday, I had published 14 stories. That represents a lot of labor. How much? In my newspaper days, we rarely did more than 14 stories in a week. On Wednesday and Thursday, I only had time to play Clash Royale and Pokémon Go on my iPhone. Like many people, I only had the time for gaming snacks. I run into a lot of people in the game industry who feel guilty or ashamed about the amount of time they do, or do not, put into playing games. And I know a lot of parents who worry about much time their kids put into games. I suppose we put a lot of time into worrying about time, as we can’t get it back.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.