GDC 2018 drew about 28,000 people to San Francisco.

The DeanBeat: The outlook for online game events in 2021

I’m writing this on a Thursday night while participating in a panel in Clubhouse, the social audio chat platform that has grown quickly to more than 8 million users in a couple of months. I’m in the Nordic Games breakfast room run by Zsuzsa James and other folks. We were bemoaning the fact that we can’t meet in person at places like the Game Developers Conference this year, which considered doing a hybrid online-and-physical event in July in San Francisco, but nixed that idea and decided to go with an online-only event.

When I heard GDC might be doing an in-person event in July, I thought that would be too soon. We haven’t vaccinated enough people in the world, and it wouldn’t feel safe to me. But I recognize the strong desire to return to physical events and the need to make virtual events better. It’s just so sad that it will probably be next year before we comfortable with that idea.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.