The augmented reality museum display at AWE 2019.

The DeanBeat: The building blocks of better AR/VR at Augmented World Expo

Most of the tech at the Augmented World Expo 2019 event wasn’t about games. But it was still intriguing for me to see the technologies that are coming together that will lead to the next-generation augmented reality, virtual reality, and mixed reality technologies.

Some people have given up on these technologies as the path toward the games of the future. But while consumer VR doesn’t have the best adoption curve, it is moving along at the same rate that society adopted color television, said Stephanie Llamas, an analyst at market researcher SuperData Research.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.