GamesBeat Summit goes completely digital.

The DeanBeat: Learnings from our first online-only event

Thank you to those of you who tuned into our online-only GameBeat Summit 2020 event this week. I had a great time, even though I didn’t come within miles of anyone who attended the digital event.

This event was a wake-up for me and many of our guests. Many attendees told us that we proved it was possible to do a good digital event. But it wasn’t easy to pull off, as our plans kept changing in real time. I’m very proud our team at VentureBeat stepped up to this challenge. And it turns out this was kind of an interesting lesson on how to take something meant only for the physical world into the digital future.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.