Diversity and inclusion panel at Gamelab

The DeanBeat: How the game industry can get better at diversity and inclusion

The game industry isn’t as inclusive or diverse or inclusive as it could be. But people are working on it. A group of them spoke on a panel at the recent Gamelab game event in Barcelona in June.

Rami Ismail, cofounder of Vlambeer and a frequent advocate for diversity and indie games, moderated the panel. The panelists included voice actress Sarah Elmaleh (Anthem, Gone Home); Kate Edwards, former executive director of the International Game Developers Association and founder of Geogrify; Myiriame Lachapelle, co-producer of GameDev.World and union activist; and Katie Scott, senior game designer at Electronic Arts.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.