Doom E3 2015 - Cyberdemon 2

The DeanBeat: Doom is a memorable trip back into shooting hell

I am feeling a bit like the DeanBeast today. While my younger colleagues are busy playing Overwatch, I’ve been reliving my past. Shooting demons. Blowing things up.

We see a lot of “bullet hell” games these days, many with 8-bit graphics. But Doom was the original first-person shooter horror game that gave me nightmares when it came out in 1993. That old Doom made me woozy with its fast movement, but I played it anyway. And I learned to fear the demons shooting fireballs out of the dark. Now I’ve finally finished Doom, the remake that debuted earlier this month from Bethesda’s id Software division.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.