The hovercraft in The Crew 2.

The Crew 2: Gator Rush update hands-on — Zipping through the bayou in a hovercraft

Ubisoft launched The Crew 2 open-world driving game in June, and now it’s supporting it with a post-release update called Gator Rush.

I took Gator Rush for a spin last week at a Ubisoft press event in San Francisco. And while I’m not much of a player, I found it was easy to get into after just a couple of races. The update’s main feature is hovercraft, which you can take for a joyride through the bayou.

We had a group of eight players jumping into a race. We connected quickly and lined up at the starting gate. But as soon as the race started, I could tell it was going to be really different. The hovercraft have the real-world physics that the rest of the vehicles in the game have. But you have to be careful, because it’s really hard to make a turn when you’re in something that doesn’t have any wheels.

You have to drift to turn, which means you’re gunning one of your motors to can then slow down your hovercraft so you can dig in and make the turn, and then blast off in a new direction. It’s a lot like using a drift with a car. It took a few races for me to get used to it. And by the last race, I was feeling pretty confident. I was winning going into the last turn, and then I miscalculated, hit a wall, and came in last place.

Now, with the planes, cars, motorcycles, boats, and airplanes, the vehicle roster of The Crew 2 feels pretty complete. And the hovercraft might be one of the most enjoyable vehicles yet.

The game is available on the consoles and the PC, and it was built by Ubisoft Ivory Tower in Lyon, France. Check out the video of the gameplay embedded in this post. Gator Rush will be released on September 26, and it is one of the updates that Ubisoft will launch every three months for the game.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.