I’ve been excited about The Bureau since before it existed. A few years ago, it was known by another name: XCOM. First revealed at E3 2010 as a first-person shooter that was “less Starship Troopers, more X-Files,” XCOM received a sour reaction at best. Diehard fans of the original X-COM games cried foul for bastardizing their beloved strategy series; gamers who were indifferent to the franchise cried foul for “yet another lazy FPS.”
I, on the other hand, saw potential.
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