Thatgamecompany unveils 245-page art book for Sky: Children of the Light

Become a member of GB MAX to gain exclusive access to the industry and to the most influential global B2B leadership community in the business of gaming, entertainment, and tech. Join now and also get a VIP ticket to GamesBeat Next (Nov 2-3, SF).

Thatgamecompany, the artistic studio behind the games Journey, Flower and flOw, and most recently Sky: Children of the Light, has launched a new Sky art book.

The new title is The Art of Sky: Gratitude To Nesting (2019-2024). The new tome is the second installment and will feature 245-pages of never-before-seen materials. 

The Art of Sky: Gratitude To Nesting is available to pre-order starting today and it officially releases in Summer 2026 ($100 + S/H).

Each chapter will explore the project’s origin, creative process, challenges, and the surprises the team encountered along the way. With the trusted collaboration of season designers, artists, and engineers, the book explores the adventurous studio approach that shaped the first five years of development of the stunning Sky kingdom. 

The Art of Sky: Gratitude to Nesting is co-authored by narrative writer Jennie Kong and visual development lead Yuichiro Tanabe, both longtime Thatgamecompany team members and the minds behind the original The Art of Sky book.

The new book also dives into multiple of the game’s most successful season events, including collaborations with legendary vocalist Aurora, the classic novella “The Little Prince,” the fan-favorite “Season of Prophecy” and more. Last but not least, the immensely passionate Sky fanbase is celebrated in a chapter dedicated to annual events in-game and in Sky Anniversaries, illustrating with ease how the game achieved more than 300 million downloads to date.

“The evolution of Sky since its launch in 2019 has been an absolute wonder, and we are honored to celebrate with our community and team through the second installment of The Art of Sky,” said Cecil Kim, Art Director of Thatgamecompany, in a statement. “This new art book captures the artistic, design, and narrative exploration of five years of adventure seasons, world expansions, collaborations, and events. Fans who joined during a season will be excited to discover all of the unpublished artworks behind it; as our developer stories will bring them closer to the heartbeat of our creative process.”

As an added bonus, every copy of The Art of Sky: Gratitude to Nesting is embedded with a special STAR chip, which can be scanned with compatible iPhone and Android devices to unlock the in-game book accessory and additional new content. By placing the book in the eight different adventure season’s space, players can explore the various concept art and hear the audio reflections from the artists who brought each vision to life.

Players can also check out the first book in the series, the 260-page The Art of Sky. Published in 2024, the first art book explores the seven years thatgamecompany dedicated to development before initially announcing the game, including early concept art and more.

Sky: Children of the Light is the award-winning social MMO. Originally launched in 2019, Sky has gone on to reach more than 300 million downloads as of May 2026, break the Guinness World Record for “Most Users in a Concert Themed Virtual World,” and earn Apple’s iPhone Game of the Year award (2019), ‘Best Mobile Game’ and ‘Audience Award’ at the 2020 Game Developers Choice Awards, and ‘Mobile Game of the Year’ at the 2020 SXSW Gaming Awards. 

Sky also represents a culmination of transmedia storytelling thatgamecompany has committed to over the past decade, supporting the IP as a universe for emotionally impactful storytelling. The studio released the feature-length animated film Sky: The Two Embers – Part One in 2025, wordlessly telling the origin story of the Sky worlddebuting it in select theaters and a special in-game screening. Sky also hosts an annual Creator Awards ceremony celebrating the best art and storytelling from a dedicated and passionate player community.

Skyis available to play via iOS, Android, Nintendo Switch, PlayStation 4, and PC via Steam.

Since its founding in 2006, thatgamecompany has been committed to developing broadly accessible, artistic, emotional, and enriching experiences that inspire human connection between all ages and cultures. The studio’s work is now featured in the Smithsonian permanent collection and the Museum of Modern Art in New York, along with countless awards and nominations from industry groups.

Led by co-founder and game director Jenova Chen, Thatgamecompany is currently supporting its latest title, Sky: Children of the Light, which broke the Guinness World Record for “most users in a concert-themed virtual world” and achieved over 300 million downloads since its launch in 2019. Chen recently spoke on a panel on a code of ethics for games at our GamesBeat Summit 2026 event.