Tebex, a division of Overwolf, has launched Checkout to help game studios with monetization.

Tebex launches Checkout to help studios monetize UGC and other games

Tebex, a division of Overwolf, has launched Checkout to enable game studios to monetize their user-generated content and other games.

The platform offers a transparent process with no hidden fees, fraud and chargeback insurance, and three-day payouts for creators. In the past, Tebex focused on monetizing private game servers and now with Checkout it is serving game studios, including those that want to integrate user-generated content (UGC).

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.