Take-Two buys Spain’s Social Point mobile game studio for at least $250 million

Take-Two Interactive has acquired Spain’s Social Point, a free-to-play mobile game developer of titles such as Dragon City, for at least $250 million.

The deal is a major step for Take-Two, the publisher of Grand Theft Auto and other big console and PC titles, to move into free-to-play mobile games. Overall, mobile games are a $40.6 billion market, according to a report released today by SuperData Research and Unity Technologies.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.