Take-Two blows past revenue targets but misses on earnings

Take-Two Interactive Software reported earnings that met revenue expectations for the first fiscal quarter ended June 30, but it fell short on earnings targets.

The New York-based company reported non-GAAP earnings per share of 31 cents (versus a loss of 14 cents a year ago) on revenues of $366.4 million (up 142 percent from a year ago). Analysts had expected non-GAAP earnings per share of 36 cents on revenues of $351 million. While analysts expected more, Take-Two’s capability to stay profitable long after the initial launch of a Grand Theft Auto title says a great deal about the company and how it makes money these days. In years past, Take-Two would lose money in non-GTA years.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.