A blog post from HTC's Vive team says that "news of the so-called death of VR comes once a year and is greatly exaggerated," then rebuts the claims with a surprising new detail: Vive headsets recently sold out while experiencing record-breaking sales.
Augmented reality and virtual reality consulting firm Digi-Capital reported earlier this year that AR/VR startups raised over $3.6 billion in funding during a 12-month...
We interviewed Stuart Whyte, the director of VR product development for Sony's London Studio, to learn about the conceptual and technical upgrades that went into Blood & Truth.
Sony's London Studio lead developer Michael Hampden offered predictions for the next 5, 10, and 25 years of virtual reality, saying that VR will soon become more compelling -- then ubiquitous.
HTC's head of VR for China believes weak sales of early VR headsets came from overhype and overcomplication, while the solution will be premium standalone VR headsets like Vive Focus.
Sorry, everyone. While there’s a story floating around today about a “VR” or “pseudo-VR” headset coming soon for Nintendo’s Switch, it’s not true. Even...
Independent developer Aklar_45 used Unreal Engine 4 to recreate some of The Legend of Zelda's most memorable boss battles. The results are jaw-dropping.