This week, Bethesda finally announces The Elder Scrolls V: Skyrim expansions for the PlayStation 3, Disney shuts down Epic Mickey developer Junction Point Studios,...
Splinter Cell creative director Maxime Beland plays Minecraft, but not like you do. His is a tale of friendship, woe, self-realization, and things on fire.
A new user-interface system could let players stay in character throughout Splinter Cell and jump between every single mission and mode with ease ... including the franchise's first attempt at side missions.
Sam Fisher returns with gadgets, guns, and upgrades that key directly into the way you play, from gunman to ghost to something in-between. If only your opposition keyed in, too.