For some, the phrase “Hollywood and video games” doesn’t have positive connotations due to a history of bad licensed products, canceled projects, and terrible...
It’s been awhile since OnLive came out of stealth in 2009 and promised to disrupt the game consoles with a revolutionary cloud-gaming service, where...
If Vivendi had succeeded in its hostile takeover of Ubisoft, you can bet the French video game publisher wouldn’t still have 14,000 employees, including...
Skull & Bones started out as a relatively mediocre and little-noticed title when Ubisoft showed the game at the Electronic Entertainment Expo (E3) game...
Strauss Zelnick is very efficient with his answers. When I interviewed the CEO of Take-Two Interactive last week at the 2018 Electronic Entertainment Expo (E3),...