However, the new requirement doesn’t really address a core, underlying cause for the practice: broken app discovery. Fortunately for Google, it has a number of means to quickly gain the edge on discovery over Apple. In the process, the search giant can greatly help the independent developer community.
Michal Pilawski and Andrew Korf of NativeX sat down with us at our recent GamesBeat 2013 conference to talk about advertising within video games, and how it can work for game designers, advertisers -- and even users.
It’s no big surprise that the biggest struggle for app developers in 2013 is monetization. The industry evolves year by year, but little has changed since the app stores launched. Apps have flirted with different monetization models (premium, paywall, and subscription) before finally settling on freemium.