Last year, no online PC games surpassed $1 billion in microtransaction revenues. This year, it looks like a handful might reach that milestone. League...
The popular multiplayer online battle arena game League of Legends accounted for 22.54 percent of PC gamers play time in September, according to Raptr. That’s almost a whole fourth of total engagement across all PC games on the network.
Six of the top 10 highest-grossing companies by game revenues are mobile or free-to-play first. The other companies are adopting those business models as well.