The real driving forces behind hardcore social games Posted byby Dean Takahashi December 17, 2013 4 min Konstantin Sashchuk is general manager of Plarium’s Kharkov Studio. Developing a great free-to-play hardcore social strategy game isn’t easy. It has to appeal to an... Continue Reading 4 min
Study shows social gamers spend less time and money on console games Posted byby Dean Takahashi September 22, 2011 2 min Social game players are spending less time and money on traditional console games, according to a survey sponsored by social game firm Kabam and... Continue Reading 2 min