PlayVS will bring organized Fortnite competitions to high schools and colleges in the U.S. PlayVS already uses its software platform to organize popular esports...
The combined game industry grew 3% to $120.1 billion in 2019, according to market researcher SuperData in its year-end report. And Epic’s Fortnite battle...
In a move that would no doubt make Admiral Ackbar exclaim “our consoles can’t repel corporate synergy of that magnitude,” Fortnite developer Epic Games...
Google Stadia’s launch didn’t make sense. The cloud-gaming service debuted with nearly two dozen games, but they are nearly all premium-priced products that were...
In the streaming and subscriptions economy, video game marketing needs to focus on building brands, not just selling products. When Stranger Things Season 3...
New cloud-based game platforms like Google Stadia and Apple Arcade are potentially great for gamers, offering on-demand, download-free, anytime, anywhere games. But, drawing on...