EA has a lot riding on Battlefield 4, and it’s stepping up its investment in a big way
EA's big challenger to the dominance of Call of Duty has been unveiled.
John Riccitiello’s legacy: EA survives, but its hit points are dangerously low
It's easy to take shots at Riccitiello's record, but his successes and failures were complex.
EA says SimCity sells a 1.1M copies in series’ biggest launch ever despite server issues
EA said it is the fastest-selling SimCity ever.
Ukraine’s Room 8 launches Cyto to break into Western mobile-game markets
The game is one of many physics-based experiences with a zany premise, and it's just the kind of title that has a chance of taking off on a worldwide stage.
Maxis: ‘Yes’ — we could ‘have built a subset offline mode’ in SimCity
A modder revealed you can continue playing SimCity even when not connected to a server. Maxis responds.
EA’s Lucy Bradshaw acknowledges SimCity ‘stumbled out of the gate with our service’ (interview)
But she says the game servers can now meet demand and EA has learned valuable lessons.
The DeanBeat: It’s the community, stupid. Again.
Every company has to ask itself if its actions are good or bad for the gaming community.
EA says SimCity core server problems are ‘almost behind us’
Lucy Bradshaw, the general manager of the Maxis label at EA, has become a prolific blogger lately. She said in a post on Sunday that the core problems with getting into the always-connected single-player game are “almost behind us.”
EA improves SimCity online access with 40 times better server response times
Electronic Arts says twice as many people can play the city-building game at the same time now.