Categories Posted inin Business With $7.7M raised via crowdfunding, Chris Roberts makes his sci-fi game in the public eye (interview) Posted byby Dean Takahashi February 12, 2013 16 min With $7.7 million raised and more on the way, Chris Roberts is well on his way to building his ambitious Star Citizen game. Continue Reading 16 min
Categories Posted inin Business Warren Spector wants game developers to think about their legacies Posted byby Dean Takahashi February 11, 2013 3 min After 35 years of making games, the former Disney Interactive designer wants to give back. Continue Reading 3 min
Categories Posted inin Business Gaming academic Jesse Schell expounds on chocofication and motivating players to play and pay (interview) Posted byby Dean Takahashi February 10, 2013 17 min Jesse Schell talks with GamesBeat about a wide range of possibilities for the future of gaming, from eye-tracking to Google Glass. And he has a new crowdsourced gaming idea. Continue Reading 17 min
Categories Posted inin Business An interview with Jenova Chen: How Journey’s creator went bankrupt and won game of the year Posted byby Dean Takahashi February 8, 2013 15 min The game became the bestselling PlayStation Network game of all time, but the team fragmented after it was done. Continue Reading 15 min
Categories Posted inin Business Journey dominates the 2013 D.I.C.E. Awards (full winner list) Posted byby GamesBeat February 8, 2013 5 min Who won what at this year DICE awards? GamesBeat has the full winners list. Continue Reading 5 min
Categories Posted inin Business Words With Friends co-creator Paul Bettner starts a studio to focus on Ouya console games (exclusive interview) Posted byby Dean Takahashi February 7, 2013 3 min Bettner is funding the effort himself and has pulled a team together to make an Ouya game. Continue Reading 3 min
Categories Posted inin Business Heavy Rain maker argues that games need to grow up — and offers nine ways to make that happen Posted byby Dean Takahashi February 6, 2013 3 min Increasing competition for entertainment time means that games have to reach new and wider audiences. Continue Reading 3 min
Categories Posted inin Business Sledgehammer Games’ Glen Schofield on using everyday inspirations for making games Posted byby Dean Takahashi February 6, 2013 3 min Games like Dead Space and Call of Duty: Modern Warfare 3 drew inspiration from the unlikeliest places. Continue Reading 3 min
Categories Posted inin Business ‘Star Wars’ director J.J. Abrams and game maker Gabe Newell: We’re working together on a game Posted byby Dean Takahashi February 6, 2013 3 min Star film director and game developer talk shop in opening keynote at the DICE Summit in Las Vegas. Continue Reading 3 min
Categories Posted inin Business DICE Summit to open with J.J. Abrams and Gabe Newell Posted byby Dean Takahashi January 28, 2013 2 min Two of the biggest starts in entertainment will talk about creativity in the digital age at the upcoming DICE gaming summit. Continue Reading 2 min