With fans watching 60+ billion hours of gaming videos, it’s essential to maximize influencer relationships. They’re central to marketing campaigns, help produce steady revenue...
Forty-one percent of global startups have less than three months of cash available, according to a recent report from Startup Genome. That means it’s...
Cirrus Logic is launching sensor chips that will bring better tactile feedback, or haptics, to all kinds of gadgets, including gaming devices. The Austin,...
Guillaume Jamet is the VP of publishing and marketing at Dear Villagers, which is the indie-publishing division of game-distribution company Plug-In Digital. Guillaume joins...
Less than an hour before the release of its earnings report for its latest financial quarter, triple-A game publisher Take-Two‘s Kerbal Space Program 2...
Safe In Our World has launched the #LevelUpMentalHealth global campaign to raise mental health awareness in the game industry. London-based nonprofit Safe In Our...
While Digi-Capital’s AR/VR Analytics Platform tracked over $4 billion AR/VR investment last year, virtual and augmented reality investment dropped in Q4 2019 and Q1...
Electronic Arts delivered financial results today above Wall Street expectations. The publisher generated $1.39 billion in revenues for Q4, which beat the $1.19 billion...