The studio has stumbled with release dates for the PS4, Xbox One, and PC racer over the past year, most recently moving out of November to avoid being lost in the shuffle and then missing an early 2015 launch due to leave time for polishing.
Even though retention is a key metric for both user acquisition and monetization, we haven’t officially standardized what it really means. It's annoying.
Why rerelease a game that’s still pretty new? Some series fans were immediately on the defensive with the announcement of Dark Souls II: Scholar of the First Sin, a remake of the PlayStation 3 and Xbox 360 game released last March.