The European gaming company announce today that it has acquired 100 percent of Highdigit GmbH, which “offers games publishers and developers modular all-in-one solutions for the operation and marketing of their products.” This includes payment services and analysis tools.
Free-to-play has revolutionized the monetization model in gaming by charging players based on their willingness to pay, instead of displaying one set price for all. Indeed, through a dynamic pricing scheme for in-app purchase items, free-to-play has enabled game publishers to monetize the whole of the price/demand curve.
If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best games stories we ran over the last seven days that you may have missed.