Gaming intelligence group SuperData has released a new report on the digital card game market, noting that it expects this segment to earn $1.5 billion in 2018 and that this should increase to $2 billion by 2020.
Hearthstone remains the most popular digital card game in the U.S.. The North American digital card game market will earn $414 million in revenue, accounting for 26.7 percent of global revenue. North America will have a total digital card game audience of 14 million people this year. And according to SuperData, 71 percent of digital card game players use their smartphones. PC is next with 47 percent, then tablets with 44 percent. Consoles are in last with 26 percent (Hearthstone is not available on consoles). Three out of four players have spent $10 or more on additional content.
Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks.
Join now →
Sign in to your account.