SuperData's year-in-review data for games in 2020.

SuperData: Games grew 12% to $139.9 billion in 2020 amid pandemic

The game industry grew 12% to $139.9 billion in 2020 from $120.1 billion in 2019 as many industries shrank during the pandemic, according to a report by market researcher SuperData. But for 2021, SuperData predicts that the game market will only grow 2% in 2021.

SuperData said the double-digit growth of the sector came as people said they played more games to combat boredom, escape from the real world, find a substitute for unavailable entertainment, and stay in touch with friends and family or meet new folks. Console games in particular took off during a year when two new consoles arrive, with revenues up 28% from a year earlier. But it also cautions that its numbers differ from other estimates of the game industry’s revenues, as they do not include the sale of physical discs, cartridges, and hardware like consoles.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.