Striking Distance, the studio behind survival horror game The Callisto Protocol, has laid of 32 employees as part of an internal restructure. Early reports spotted several employees who mentioned on LinkedIn that they were no longer working at the company, and Striking Distance has since confirmed to GamesBeat that those employees are no longer with the studio.
At least six former staff members noted within a short period of time that they were no longer working at the studio. These include several members of development staff, including a VFX artist, level designers and an environment artist. Chris Scullion from VGC noted the employee announcements and it appears it was originally collected by X (Twitter) user @Taleboules.
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