Sony wants PlayStation VR to push the limits of virtual reality gaming

Sony made a big deal about virtual reality at its PlayStation Experience event last weekend, but its onstage demo didn’t work so well. Richard Marks, the head of the PlayStation Magic Lab at Sony, wanted to show two players dueling with each other in the same virtual space. But Marks’ PlayStation Move sticks — which control his hands in virtual reality — didn’t work. And so the demo was disappointing.

With VR, there is such a thing as pushing too hard and getting too excited. But as Sony’s main VR advocate, Marks is undeterred.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.