SAN FRANCISCO — Sony came up with six different technologies to design its new virtual reality headset, Project Morpheus, which it unveiled this evening at the 2014 Game Developers Conference.
Richard Marks, the co-creator of Morpheus and many of Sony’s past control-related technologies, said that the company had to create groundbreaking technology in sight, sound, tracking, control, ease of use, and content. The publisher is still working on these technologies and it asked game developers to work on them, too, so that they can collectively produce great virtual reality experiences, where you feel like you are inside a world.
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