Following its release of the first-person criminal underworld experience The London Heist for PlayStation VR in 2016, Sony’s London Studio has been working on the highly anticipated shooter Blood & Truth. But its lead designer believes even bigger VR advances are on the horizon. Speaking at the Develop: Brighton conference (via MCV), Michael Hampden offered predictions for the next 5, 10, and 25 years, saying that VR will soon become more compelling — and then ubiquitous.
Over the next five years, Hampden said to expect a handful of developments, most notably that “one new genre of game will be born, one that will only be possible in VR.” Many VR titles today are ports of non-VR titles, but Hampden suggests that new games should be designed from the ground up for VR. He advised developers to start by understanding why they selected VR as a medium and then differentiate their experiences using VR “presence,” surround audio, distinctive input methods, and head tracking.
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