One of my favorite encounters in Solasta: Crown of the Magister takes place early on in the first act. You’re in an underground ruin, and the candles, magic, and torches you’ve brought with you are the only light you have. The room has several gaps and levels, and the lizardfolk-like Sorr-akkath (or Soraks for short) are trying to kill you to keep their existence a secret from the world.
These Soraks are children’s nightmares come to life, a plague from the past before a cataclysm ripped apart Solasta. And they take advantage of terrain better than most monsters in RPGs, crawling on surfaces and walls in order to gain a modicum of cover from missile weapons and spells. This helps them stay in the dark as well.
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