Some gamers may adamantly feel like Call of Duty games aren’t creative. But Michael Condrey and Glen Schofield, the founders of Sledgehammer Games, don’t agree with that sentiment at all, and they say they put all of their creativity from decades of experience into making this year’s installment, Call of Duty: WWII.
I interviewed Condrey and Schofield during the revelation of the title, and we captured video of an interview with them again at our GamesBeat Summit 2017 event. They addressed their own feelings about why they decided to take Call of Duty back to its roots in the Second World War, and why they felt it was a personal and passionate journey that stretched their creative skills.
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