Sledgehammer Games is creating realistic art that evokes emotion in Call of Duty: WWII

Activision unveiled the trailer and other details of Call of Duty: WWII this week. In this year’s Call of Duty installment, you’ll return to the roots of the series, playing a soldier in a squad in the 1st Infantry Division in the U.S. Army in the Second World War.

The game looks amazingly realistic as an unflinching yet respectful portrait of the sacrifices soldiers made in combat during a distant war. Joe Salud, art director, put a lot of effort into coming up with that art style. It involved sending the art team to Europe, to scour the battlegrounds that still exist in the landscape of modern Europe, and consulting with WWII historian Marty Morgan.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.