Amir Rubin, CEO of Sixense, is prepares a Kickstarter for a wireless version of his company's motion-sensing controllers in 2013.

Sixense to launch Kickstarter for wireless motion-sensing game controllers (exclusive)

Sixense Entertainment is launching a Kickstarter crowdfunding campaign on Thursday to raise money for a wireless version of its motion-sensing game controllers. The startup hopes to seize the day by piggybacking on the rebounding popularity of virtual reality gaming.

Sixense STEM System
Sixense STEM System

The Sixense technology, which is based on motion-sensing magnets that give you 360 degrees of freedom to control objects in a 3D space, has been in the market for sometime via licenses with Razer, which makes the Hydra PC gaming controllers, and Valve for its Portal 2 In Motion game. But the 3D-sensing controller has gotten a new life with the popularity of the Oculus VR virtual reality goggles. After all, if you’re going to explore virtual reality, you need more than a headset. You need a new user interface to help you naturally interact in a three-dimensional space. And that’s giving Sixense a chance to redefine itself and launch a new strategy that includes selling its own branded merchandise.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.