Shadowrun Returns needs to curtail its nostalgia (review)

I’m incredibly sorry if the only memories you have of Shadowrun relate to the competitive shooter released on Xbox 360 in 2007. In retrospect, that game’s sole purpose was to give the world a Halo 3 demo and not reintroduce a beloved cyberpunk role-playing franchise. Thanks to the dedicated developers at Harebrained Schemes and numerous devoted fans willing to fork over nearly $2 million in Kickstarter funds, Shadowrun lives in a much more enjoyable form on PC, Mac, and soon iOS.

Shadowrun Returns is a long-overdue continuation of the classic Shadowrun pen-and-paper role-playing game, only with a 2D, isometric twist. Returns takes a great deal of influence from the Super Nintendo and Sega Genesis RPG versions but allows players to create their own adventures in the universe as well as play developer-generated scenarios.

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