‘Rogue One’ screenwriter breaks down gaming’s advantage over film

One of the people who came up with the story for the most recent Star Wars movie has written about games and crafted their stories. He’s also authored books and penned television episodes. And while he sees each medium as valid, he also recognizes many of the advantages that games have over creative outlets like film.

In an onstage conversation at the GamesBeat Summit today in Berkeley, California, Rogue One: A Star Wars Story writer (and former PC Gamer magazine editor-in-chief) Gary Whitta explained to Google Play portfolio manager Jamil Moledina that games have a distinct advantage when it comes to earning a player’s attention. He also thinks that interactive entertainment can do more with some of the harder elements of a genre like science-fiction thanks to the fundamental mechanics of many games.

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