Parzival in the Readyverse.

Readyverse Studios shows launcher for discovering metaverse games

Readyverse Studios gave the Consensus crowd a first look today at the metaverse, or digital experience, it has been building for a while.

The Readyverse is a next-gen immersive and interoperable launcher for discovering metaverse games and experiences integrating web3 and AIGC technologies. It enables users, developers, and brands to create interconnected experiences. It’s based on the world created by author Ernest Cline in Ready Player One. Cline is one of the cofounders of Readyverse.

The Readyverse features some of the most eagerly anticipated technology developed by Futureverse, and in the trailer it is showcased with the user’s experience brought to life.

The trailer showcases what the future of the internet will look like with a few core components of highlighted:

  • AI curator: Personal AI companion to craft and curate your experience.
  • Surreal estate: Unique user-owned AI generated personal environments.
  • Avatars: 3D game-ready characters.
  • Wearables: Swappable and tradable wearables and accessories.
  • Generative AI: Generative AI tools to create 3D objects, environments and music.

The Readyverse is primed to be the definitive destination for fans to explore their favorite stories and IP in the metaverse, leveraging web3, metaverse games and experiences, augmented reality, and virtual reality technologies.

Readyverse Studios is a next-gen metaverse technology and experience studio co-founded by Futureverse Co-Founders Shara Senderoff and Aaron McDonald, as well as Cline and his longtime partner Dan Farah, Ready Player One film producer.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.