Razer Blade

Razer teams with Tencent on cloud gaming standards, reports 30% revenue growth in first half

Razer always wants to be on the cutting edge, and so it has teamed up with Tencent Cloud to define standards for cloud gaming.

Under the deal, the partners will help cloud gaming grow by coming together on gaming hardware and software standards. Cloud gaming could grow to 124.7 million users by 2022, according to a study by market researcher Newzoo.  Meanwhile, Razer reported that it lost $47 million on $357 million in revenue for its most recent six months ended June 30.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.