Razer always wants to be on the cutting edge, and so it has teamed up with Tencent Cloud to define standards for cloud gaming.
Under the deal, the partners will help cloud gaming grow by coming together on gaming hardware and software standards. Cloud gaming could grow to 124.7 million users by 2022, according to a study by market researcher Newzoo. Meanwhile, Razer reported that it lost $47 million on $357 million in revenue for its most recent six months ended June 30.
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