Playable Worlds is creating new worlds.

Raph Koster’s Playable Worlds adopts Didimo’s AI-based Popul8 to create 3D characters

Raph Koster’s Playable Worlds is making a massively multiplayer online (MMO) game, and it will used Didimo‘s AI-based Popul8 tool to automatically create 3D characters.

It’s a big win for Porto, Portugal-based Didimo, which uses AI to generate variations of 3D characters that are created by game artists. These variations can help game companies keep up with the enormous demand for diverse characters in 3D games.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.