Did you ever have a single-player campaign that you just had to finish, no matter how many times you died? For me, that was the experience of playing Wolfenstein: The New Order, developed by Sweden’s Machine Games for Bethesda Softworks. Though it released in May, it took me a while to finish. Once I did, I decided to confront the guys who put me through all of that misery or joy. I don’t know which.
Jerk Gustafsson, managing director of Machine Games and executive producer of Wolfenstein: The New Order
And when I told Jerk Gustafsson, executive producer of the game and managing director of Machine Games, about my ordeal of dying 30 times or so under the feet of the London Nautica monster in level 15 of the game, he said to me, “I’m sorry about that.”
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