Porsche has used Epic Games’ Unreal Engine and Nvidia’s graphics chips to design its own cars. The companies showed a demo, dubbed Speed of Light, of what they’ve done together at the Siggraph computer graphics show in Vancouver, Canada.
Jensen Huang, CEO of Nvidia, showed off the demo during a keynote speech, as part of a demonstration of what Nvidia’s latest Turing-based Quadro real-time chips can do. Christian Braun, manage of virtual design at Porsche, said in a statement that he has always had a vision for a design pipeline which uses a single technology at its core, and Porsche has frequently experimented with Unreal.
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