Microsoft and developer The PUBG Corporation are making good on a promise to launch the battle-royale shooter PlayerUnknown’s Battlegrounds on Xbox One before the end of the year. The last-person-standing competitive game launches tomorrow into the Game Preview program for unfinished products on the Xbox Store for $30. I just spent a few hours with it, and I think that the intense, frightening encounters have survived the adaptation. That’s going to make for an excellent console experience … once The PUBG Corp is able to do something about the framerate.
I’ve spent more than 400 hours with PlayerUnknown’s Battlegrounds on the PC. So I bring a lot of baggage with me to the first console release, but I repeatedly found that this version has a adapted the complex controls for a gamepad in a clever way. One of the big things here is that most buttons have multiple functions depending on if you tap or do a long press. For example, if you tap the right bumper, you’ll toggle between first and third person. If you hold the same right bumper, you’ll have the option to look all around you while continuing to run in a different direction. Or on the D-pad, you can press down to cycle through your health items, but you can hold down to use them.

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