Fighting a Drask in Dauntless.

Phoenix Labs’ Dauntless hits 2 million players and readies big expansion

Four years ago, the veteran team at indie game studio Phoenix Labs began working on a free-to-play game where you gather online with your friends and try to take down some giant beasts.

The Vancouver, Canada-based company finally launched the open beta for the game, Dauntless, in May, and they’re announcing today that the game has hit 2 million players. In taking on big beasts known as Behemoth, the gameplay is a lot like Capcom’s Monster Hunter World, the bestseller triple-A game that debuted for the consoles and PC in January (and itself has been a long-established series that’s immensely popular in Japan and the U.S.). The success of both games shows that players really love pounding the heck out of gigantic beasts.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.