Newzoo predicts new player growth will slow down in PC and consoles.

PC and console market grew 2.6% in 2023, but playtime hours fell | Newzoo

The PC and console market grew 2.6% in 2023, but playtime hours fell during the year, according to the second annual report on the market-by-market researcher Newzoo.

The comprehensive report from Amsterdam-based Newzoo said the number of players is also expected to decline over time.

“The games market has recovered after a slight dip in 2022, but truly significant growth is still not on the immediate horizon,” said Tom Wijman, lead analyst at Newzoo, in a statement. “We remain cautiously optimistic as our data and analysis identified trends and winning strategies to find new players, compete for playtime, and connect gaming with mainstream media.”    

That helps explain in hindsight why game companies expanded with new employees and studios during the pandemic as playtime hours dramatically grew — and then laid off 10,500 people in 2023 and a further 8,000 this year as the business stalled while people returned to pre-pandemic habits.

Key insights  

Newzoo’s estimate of PC and console growth in 2023.

The industry will see modest growth amidst market challenges. The PC and console market grew revenues by 2.6% in 2023, reaching $93.5 billion in revenue. But average quarterly playtime has decreased by 26% since the first quarter of 2021, with players spending over 60% of playtime on games released six or more years ago. 

Six-year-old or older games account for 60% of PC/console game revenue.

The future of the franchise? About 60% of new game playtime (or 15% of total playtime) in 2023 went to franchises that release annual installments like Call of Duty, NBA2K, or EA FC. 

Playtime by subgenre.

Emerging markets are a bright spot. PC and console players in emerging markets have a forecasted compound annual growth rates (CAGRs) of +4.7% and +4.8%, respectively, from 2023-2026.

The full PC and console gaming in 2024 report is free to download on the Newzoo website.  

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.