Bigfoot Networks has raised $8.75 million in a second round of funding to expand its business of making networking cards for gamer computers. Investors...
[Update: corrected some figures here] China’s online video game market is expanding rapidly, with sales expected to nearly quadruple from $1.7 billion in 2007...
As part of the “indie” movement, Kongregate has been trying to do for user-generated video games what YouTube did for user-created videos. The company...
The video game “Grand Theft Auto IV” is likely to be a cultural, business and technological milestone. The game targets 18-34-year-old males who are...