Categories Posted inin Business Phil Fish cancels Fez II and announces his industry exit Posted byby GamesBeat July 27, 2013 1 min After an outburst on Twitter, Phil Fish has canned Fez II and is getting "out of games."
Categories Posted inin Business Comparing MOBAs: Dota 2 vs. League of Legends vs. Heroes of Newerth Posted byby Mike Minotti July 27, 2013 6 min We stack the three most popular MOBAs against each other.
Categories Posted inin Business Sportvision wants to let you virtually hit a real Major League pitch (interview) Posted byby GamesBeat July 26, 2013 2 min The company that brought us the yellow first-down line from football telecasts hopes to make sports games more immersive.
Categories Posted inin Business How Tencent is slowly transforming into one of gaming's biggest investors Posted byby Jeff Grubb July 26, 2013 2 min The Chinese company owns portions of Riot Games, Epic Games, and now Activision.
Categories Posted inin Business Activision Blizzard stock soars 15%, Zynga's falls 14% — what does it mean for games? Posted byby Dean Takahashi July 26, 2013 4 min Investors piled out of Zynga and seemingly right into Activision Blizzard.
Categories Posted inin Business Puzzle & Dragons developer releases new game Freak Tower Posted byby Jeff Grubb July 26, 2013 1 min GungHo's Freak Tower is a free-to-play mobile tower-building game.
Categories Posted inin Business GamesBeat weekly roundup: Activision buys out Vivendi for $8.17B, Zynga lays out recovery plan Posted byby GamesBeat July 26, 2013 3 min If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.
Categories Posted inin Business Why Lorne Lanning went from triple-A games to indie — and loudly loves it (interview) Posted byby Dean Takahashi July 26, 2013 14 min In the old days, Lanning's company made $7 on a $60 console game. Now he makes $7 on a $10 digital game. And he controls his destiny.
Categories Posted inin Business 55% of Sword & Sworcery's revenue came from iOS, less than 10% from Android Posted byby Jeff Grubb July 26, 2013 1 min The adventure title sold 1.5 million units. More than a third on iOS.
Categories Posted inin Business Is the GamesBeat community ready to forgive the Xbox One? Posted byby Mike Minotti July 26, 2013 2 min We asked our community on Twitter how it feels about the Xbox One after some positive policy changes.