Otoy makes photorealistic live-action virtual reality happen with its new capture tech

Otoy announced today that it has created a new technology that will lead to cool virtual reality experiences. It’s a big step in turning virtual reality into a new medium for experiencing illusions of reality.

The Los Angeles company announced that it has created camera that can capture spherical light field of a real-world environment that designers can use in an accurate, navigable scene in virtual reality. That means it can use a camera to capture a 360-degree view of a scene and then turn that into a virtual world landscape where you can walk around and view it using 3D VR goggles.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.